Arrays and Slices are two of the most common data structures you will ever use if you program in Go. They share a lot of properties as slices are ultimately build on top of arrays but also quite different.
Some time ago I decided to do a little research in an attempt to figure out which are the most often requested skills that a Tech Lead is expected to have. If you are interested in that post, it’s here.
Back then I was not surprised to see that there isn’t a universal set of skills that a Tech Lead is expected to have. Quite the opposite actually, different people perceive the role in different ways and have quite different expectations. This has led me in a definition I call the Divergent Tech Lead. But let’s start from the beginning …Continue reading “The Divergent Tech Lead”
A simple definition of Go routines is found the “Tour of Go” section about concurrency:
a Go routine is a lightweight thread managed by the Go runtime
Now if you have not come across threads before, threads is a way for a program to run parts of itself in some sort of concurrent way. In this post we are going to examine the differences between running a program sequentially, using Go routines and Wait Groups and we are going to talk about thread safe access to a data structure. So… Let’s get started 💪!Continue reading “Go routines and thread safe data structures”
I am preparing some code for a another blog post I came across some very unexpected behavior on my terminal that really got me thinking 🤔. Time was behaving in 2 different ways depending on what it seems an entirely unrelated reason.Continue reading “Unix bash shell and the time command output”
Writing code and building software is fun no matter which language one uses. But what we have found is that there is no “language to rule them all”. There are a number of languages out there each with its own quirks, strengths and weaknesses and that’s just amazing.
So where does that leave us as software engineers? We will probably need to pick up more than one languages as we go along, but what’s the best way to go about that?Continue reading “5 things to sort out as a multi-lingual software engineer”
A lot of things in life are a matter of perspective and visibility and the same applies to variables in Go 😅. But what is a variable’s scope, how is it defined and what does it mean to shadow a variable in Go?
Let’s (very) loosely say that the scope of a variable declares where this variable is visible from ie. if we have declared a variable at the top of the file then it’s visible from within the entire code of that file.
We can go even deeper than that though and we can break this question down into Go specific terms.Continue reading “Variable scopes and shadowing in Go”
Problem definition: Given a slice of integers sort them in ascending order
Bubble sort is an iterative comparison algorithm that sorts the elements by swapping them around if they are out of order. If a larger element comes before a smaller one => swap them and move on to the next position of the array.Continue reading “Sorting in Go using Bubble sort”
Writing code has its perks for sure and for me one of these is the satisfaction of being able to think of something and then just write the code to bring it to life.
After all the writing, testing, debugging and adding and removing lines and lines of code it’s nice to be able to look back and visualize all the hard work that you have put into creating your pet project.Continue reading “Code visualization with Gource”